Senior Software Developer, Pipeline Integration
BINGHAMTOM UNIVERSITY
Job Description
Senior Software Developer, Pipeline Integration We are seeking a Senior Software Developer to join our team at Autodesk Research. This role focuses on advancing computer graphics pipelines specifically tailored for the AI era within our Entertainment & Media Solutions (EMS). The ideal candidate will have a robust background in computer graphics, API integration, and modern cloud compute infrastructure, coupled with strong coding skills, particularly in Python and data processing.
This position is essential for driving innovation and efficiency in our gaming, animation, and VFX projects. Optional: A reel or a link to your portfolio to showcase your work in industry can also be submitted during application. Responsibilities Integrate and optimize APIs for Maya and other Digital Content Creation (DCC) tools Leverage DCCs in pipelines for gaming, animation, and VFX projects Collaborate with artists to develop advanced methods to create and process data for machine learning Create scripts and solutions to facilitate automation and efficient data processing Ensure systems are optimized for cloud compute infrastructure Work within project requirements to develop systems that align with the overall vision Assist in data acquisition and processing projects Debug and optimize technical issues in graphics pipelines and models Stay updated with evolving trends and techniques in computer graphics Leverage creative and analytical skills to push the boundaries of pipeline efficiency Communicate effectively with artistic and research teams to ensure successful integration of systems into projects Minimum Qualifications 3+ years of experience in film, TV, or game production, working closely with modelers, effects technical directors, riggers and animators Experience developing for asset and pipeline management frameworks Experience in extracting and managing large volumes of data from Maya Deep experience in designing, maintaining and evolving computer graphics pipelines Strong understanding of procedural principles, style languages, and complexity Proven ability to work within cross-functional teams on productions and projects Inclusive mindset and excels at collaboration Excellent verbal and written communication abilities for breaking down complex tasks Preferred Qualifications Up-to-date expertise in computer graphics best practices, production pipelines, and human-centered design Experience building and maintaining Flow Production Tracking (Shotgrid) management systems and Maya-based datasets Expert in API of Maya and Bifrost Knowledge of best practices for checkpointing and regenerating work reliably Strong programming skills to manage artifact creation and management Competence with modern cloud compute infrastructure Passion for innovation and improving production processes The Ideal Candidate Has worked in the film, TV, or game production industries as a Procedural Artist or Technical Director with hands-on experience in modern 3D procedural production Demonstrates a strong understanding of data requirements for ML pipelines Has a passion for adopting new technologies and techniques to enhance procedural workflows Strong desire to advance the production process for a re-imagined entertainment industry #J-18808-Ljbffr