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Game Producer (Hybrid Casual)

Tripledot Studios

BarcelonaFull-timeMid LevelOn-site

Job Description

Overview

In this role you will build new Hybrid Casual games from scratch within Belka Games, identifying product opportunities and testing hypotheses to guide concepts through validation, launch, and post-launch performance analysis. You’ll work in a high-uncertainty environment, using data-driven decisions to decide when to iterate or stop. You will collaborate with cross-functional teams to shape core gameplay, monetization, and product strategy, contributing to Tripledot’s mission to create top-tier mobile experiences.

This is an opportunity to influence a growing portfolio at a leading mobile games company.

Compensaciones / Beneficios
  • Hybrid Working
  • 25 days paid holiday
  • 20 days remote working
  • Private Medical Cover
  • Life & Critical Illness Cover
  • Continuous Professional Development
Responsabilidades
  • Create new games from scratch and turn ideas into testable concepts and prototypes
  • Monitor Hybrid Casual market trends, mechanics, and opportunities
  • Lead early-stage validation from concept to marketability testing and launch
  • Define hypotheses and validation criteria for each development stage
  • Make go/iterate/kill decisions based on test outcomes
  • Own early-stage product metrics (CPI, CTR, retention, engagement, ARPU/ARPDAU, ROAS)
  • Develop core product with Game Design on gameplay, progression, economy, and monetization
  • Collaborate with UA and Creative teams to assess marketability and potential
  • Maintain a pipeline of concepts and experiments across multiple projects
  • Coordinate cross-functional R&D teams to move from hypothesis to validated product
Requisitos principales
  • 3+ years as Game Producer, Product Manager, Product Owner, or Lead Game Designer in mobile games
  • Proven track record taking concepts from idea to market validation with retention and D7/D30 testing
  • Portfolio of Hybrid Casual projects with clear hypothesis, validation, metrics, results, and decisions
  • Strong understanding of Hybrid Casual market, genres, mechanics, monetization, and product trends
  • Strong understanding of early-stage product and UA metrics (CPI, CTR, retention, engagement, ARPU/ARPDAU, ROAS)
  • Ability to diagnose core issues (core gameplay, product depth, monetization, creatives, or UA) and plan next experiments
  • Analytical and product thinking with ability to make decisions with incomplete data
  • Experience coordinating cross-functional development teams
  • Strong communication, leadership, and prioritization skills
  • strong communication
  • leadership
  • prioritization
  • Hybrid Casual market understanding
  • CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, ROAS metrics
  • cross-functional coordination

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